@extends('index') @section('content') @if(user()->getPremium() < time())

Become a Shadow-Lord now! Hunt for longer and much more...

@endif
@if(user()->getClanId() > 0) @endif
County: {{env('APP_NAME')}}
Race: {{getRaceString(user()->getRace())}}
Player ID: {{user()->getId()}}
Player name: {{user()->getName()}}
Level: {{prettyNumber(getLevel(user()->getExp()))}}
Battle value: {{prettyNumber(user()->getBattleValue())}}
Highscore position: {{prettyNumber($highscore_position)}}
Clan Highscore position: {{$clan_highscore_position}}
Strength:
@if($str_total_long-$str_red_long > 0)@else@endif ({{prettyNumber($stat_str_total)}})
@if(user()->getGold() >= $str_cost)
{{csrf_field()}}
@else @endif
Defence:
@if($def_total_long-$def_red_long > 0)@else@endif ({{prettyNumber($stat_def_total)}})
@if(user()->getGold() >= $def_cost)
{{csrf_field()}}
@else @endif
Dexterity:
@if($dex_total_long-$dex_red_long > 0)@else@endif ({{prettyNumber($stat_dex_total)}})
@if(user()->getGold() >= $dex_cost)
{{csrf_field()}}
@else @endif
Endurance:
@if($end_total_long-$end_red_long > 0)@else@endif ({{prettyNumber($stat_end_total)}})
@if(user()->getGold() >= $end_cost)
{{csrf_field()}}
@else @endif
Charisma:
@if($cha_total_long-$cha_red_long > 0)@else@endif ({{prettyNumber($stat_cha_total)}})
@if(user()->getGold() >= $cha_cost)
{{csrf_field()}}
@else @endif
Experience:
({{prettyNumber(user()->getExp())}} / {{prettyNumber($required_exp)}})
Health:
@if(user()->getHpNow() < $stat_hp_total)@else@endif
({{prettyNumber(user()->getHpNow())}} / {{prettyNumber($stat_hp_total)}})
Entire booty: {{prettyNumber(user()->getSBooty())}}
Fights: {{prettyNumber(user()->getSFight())}}
Victories: {{prettyNumber(user()->getSVictory())}}
Defeats: {{prettyNumber(user()->getSDefeat())}}
Draws: {{prettyNumber(user()->getSDraw())}}
Gold captured: {{prettyNumber(user()->getSGoldCaptured())}} {{gold_image_tag()}}
Gold lost: {{prettyNumber(user()->getSGoldLost())}} {{gold_image_tag()}}
Damage caused: {{prettyNumber(user()->getSDamageCaused())}}
Hit points lost: {{prettyNumber(user()->getSHpLost())}}
Attack:
{{prettyNumber($fm_attack_total)}}
Basic damage:
{{prettyNumber($fm_bsc_dmg_total)}}
Bonus damage:
{{prettyNumber($fm_bns_dmg_total)}}
Hit Chance:
{{prettyNumber($fm_bsc_hc_total)}}
Bonus hit chance:
{{prettyNumber($fm_bns_hc_total)}}
Basic talent:
{{prettyNumber($fm_bsc_tlnt_total)}}
Bonus Talent:
{{prettyNumber($fm_bns_tlnt_total)}}
Regeneration:
{{prettyNumber($fm_regen_total)}}
Available points {{user()->getTalentPoints() - $user_tlnt_used_count}}
Used points {{$user_tlnt_used_count}}
Maximum points {{$user_tlnt_max}}
@if($user_item_count)


@if(!empty($user_active_items))

 Items are active ( {{count($user_active_items)}} )

@foreach($user_active_items as $i) @endforeach
Energy Potionscost) {{'style="border: 1px solid #6f86a9;"'}} @endif > {{$i->name}}

@if($i->str != 0) Strenght: {{plusSignedNumberString($i->str)}}
@endif @if($i->def != 0) Defence: {{plusSignedNumberString($i->def)}}
@endif @if($i->dex != 0) Dexterity: {{plusSignedNumberString($i->dex)}}
@endif @if($i->end != 0) Endurance: {{plusSignedNumberString($i->end)}}
@endif @if($i->cha != 0) Charisma: {{plusSignedNumberString($i->cha)}}
@endif @if($i->sbsctlnt != 0) Basic talent: {{plusSignedNumberString($i->sbsctlnt)}}
@endif @if($i->sbnstlnt != 0) Bonus talent: {{plusSignedNumberString($i->sbnstlnt)}}
@endif @if($i->id == 156) Man hunt: gold and booty x2
@endif @if($i->apup != 0) Energy: {{plusSignedNumberString($i->apup)}}
@endif
Duration of effect
@endif

 Items ( {{$user_item_count}} / {{$user_item_max_count}} )

@if(!empty($potions))

Potions ( {{$potion_count}} )

@foreach($potions as $potion)
Fatal error: Uncaught Error: Call to undefined function printProfileItemRow() in /home/elfmagi1/public_html/proumbrela/resources/views/profile/index.blade.php:767 Stack trace: #0 {main} thrown in /home/elfmagi1/public_html/proumbrela/resources/views/profile/index.blade.php on line 767