@extends('index') @section('content') @if(user()->getPremium() < time())
Become a Shadow-Lord now! Hunt for longer and much more...
@endifCounty: | {{env('APP_NAME')}} |
Race: | {{getRaceString(user()->getRace())}} |
Player ID: | {{user()->getId()}} |
Player name: | {{user()->getName()}} |
Level: | {{prettyNumber(getLevel(user()->getExp()))}} |
Battle value: | {{prettyNumber(user()->getBattleValue())}} |
Highscore position: | {{prettyNumber($highscore_position)}} |
Clan Highscore position: | {{$clan_highscore_position}} |
Strength: |
![]() ![]() ![]() ![]() ![]() |
@if(user()->getGold() >= $str_cost)
@else
![]() |
Defence: |
![]() ![]() ![]() ![]() ![]() |
@if(user()->getGold() >= $def_cost)
@else
![]() |
Dexterity: |
![]() ![]() ![]() ![]() ![]() |
@if(user()->getGold() >= $dex_cost)
@else
![]() |
Endurance: |
![]() ![]() ![]() ![]() ![]() |
@if(user()->getGold() >= $end_cost)
@else
![]() |
Charisma: |
![]() ![]() ![]() ![]() ![]() |
@if(user()->getGold() >= $cha_cost)
@else
![]() |
Experience: | ![]() ![]() ![]() ![]() ({{prettyNumber(user()->getExp())}} / {{prettyNumber($required_exp)}}) |
|
Health: |
![]() ![]() ![]() ![]() ![]() ({{prettyNumber(user()->getHpNow())}} / {{prettyNumber($stat_hp_total)}}) |
Entire booty: | {{prettyNumber(user()->getSBooty())}} |
Fights: | {{prettyNumber(user()->getSFight())}} |
Victories: | {{prettyNumber(user()->getSVictory())}} |
Defeats: | {{prettyNumber(user()->getSDefeat())}} |
Draws: | {{prettyNumber(user()->getSDraw())}} |
Gold captured: | {{prettyNumber(user()->getSGoldCaptured())}} {{gold_image_tag()}} |
Gold lost: | {{prettyNumber(user()->getSGoldLost())}} {{gold_image_tag()}} |
Damage caused: | {{prettyNumber(user()->getSDamageCaused())}} |
Hit points lost: | {{prettyNumber(user()->getSHpLost())}} |
Attack: |
{{prettyNumber($fm_attack_total)}}
|
Basic damage: |
{{prettyNumber($fm_bsc_dmg_total)}}
|
Bonus damage: |
{{prettyNumber($fm_bns_dmg_total)}}
|
Hit Chance: |
{{prettyNumber($fm_bsc_hc_total)}}
|
Bonus hit chance: |
{{prettyNumber($fm_bns_hc_total)}}
|
Basic talent: |
{{prettyNumber($fm_bsc_tlnt_total)}}
|
Bonus Talent: |
{{prettyNumber($fm_bns_tlnt_total)}}
|
Regeneration: |
{{prettyNumber($fm_regen_total)}}
|
Available points | {{user()->getTalentPoints() - $user_tlnt_used_count}} |
Used points | {{$user_tlnt_used_count}} |
Maximum points | {{$user_tlnt_max}} |
![]() |
{{$i->name}}
@if($i->str != 0) Strenght: {{plusSignedNumberString($i->str)}} @endif @if($i->def != 0) Defence: {{plusSignedNumberString($i->def)}} @endif @if($i->dex != 0) Dexterity: {{plusSignedNumberString($i->dex)}} @endif @if($i->end != 0) Endurance: {{plusSignedNumberString($i->end)}} @endif @if($i->cha != 0) Charisma: {{plusSignedNumberString($i->cha)}} @endif @if($i->sbsctlnt != 0) Basic talent: {{plusSignedNumberString($i->sbsctlnt)}} @endif @if($i->sbnstlnt != 0) Bonus talent: {{plusSignedNumberString($i->sbnstlnt)}} @endif @if($i->id == 156) Man hunt: gold and booty x2 @endif @if($i->apup != 0) Energy: {{plusSignedNumberString($i->apup)}} @endif Duration of effect |